Sahara Xbox - My contributions to the game were buildings and props for a level which resembled the seedier back alleys of a modern african city. The pickup truck and FN2000 were done in Maya and the adobe house was done in 3dsmax, all textures were created in Photoshop. |
||
![]() |
||
![]() |
||
![]() |
||
The following images are screenshots from the game. |
||
![]() |
||
![]() |
||
![]() |
||
![]() |
||